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spike pit damage

 
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Red Mercy
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Joined: 22 Oct 2006
Posts: 177

PostPosted: Sun Dec 07, 2008 3:39 am    Post subject: spike pit damage Reply with quote

Does anyone know how much damage a run-of-the-mill spike pit does? I'm guessing falling damage + an extra d6 for the spikes. Thanks!
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SlasherEpoch
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Joined: 07 Jul 2003
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PostPosted: Sun Dec 07, 2008 5:22 am    Post subject: Reply with quote

That sounds pretty good to me. Fall damage + spear damage.
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Red Mercy
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Joined: 22 Oct 2006
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PostPosted: Sun Dec 07, 2008 8:39 pm    Post subject: Reply with quote

Thanks Epoch. As long as I'm on the topic: I guess this is more of a core rules question than anything, but I'm sure there's lots of people who know the answer to this: am I right to assume that damage rolls from said spike pit can ace? The rules say ALL trait and damage rolls... I'm just wondering if there's a slightly different consideration for inanimate things.
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dentris
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Joined: 02 Jul 2007
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PostPosted: Sun Dec 07, 2008 10:58 pm    Post subject: Reply with quote

Attacks against inanimate objects cannot ace, but attacks made by inanimate objects can ace just as falling damage can ace...
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Red Mercy
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PostPosted: Mon Dec 08, 2008 11:45 am    Post subject: Reply with quote

Hm, I didn't know that first part. I'm glad I asked. Thanks!
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quigs
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Joined: 01 Aug 2008
Posts: 169

PostPosted: Mon Dec 08, 2008 5:45 pm    Post subject: Reply with quote

Huh, even I didn't know damage against objects could not ace. I knew it couldn't get bonus damage with a raise on the attack roll though.

Guess I missed that part of the sentence, but I see it now.
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