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Savage Aegyptvs and Mechanoids

 
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flynnkd
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Joined: 19 Jun 2007
Posts: 5

PostPosted: Mon Nov 24, 2008 7:54 pm    Post subject: Savage Aegyptvs and Mechanoids Reply with quote

Two home brew games I have been working on if people are interested.

Aegyptvs: seti in ancient egypt.

http://sites.google.com/site/aegyptvs/

Mechanoids: set in the distant future where players are robots and the human race is no more (maybe).

http://sites.google.com/site/mechanoidssw/
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supercOntra
Seasoned


Joined: 24 Dec 2006
Posts: 476
Location: RT 90 X=6166863.0 Y=1323212.0

PostPosted: Tue Nov 25, 2008 6:18 am    Post subject: Reply with quote

At first glance the Mechanoids look very interesting.
Working with the hardpoints and drones will definitely give a robotic feel to the character.
Good work. Keep us posted and please give us a pdf so I don't have to read it online.
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"Eyes without life…sundered heads…piles of carcasses…these are pleasing words to me"
http://www.savageslaine.com
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zeth
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Joined: 14 Dec 2007
Posts: 591

PostPosted: Tue Feb 03, 2009 7:44 am    Post subject: Re: Savage Aegyptvs and Mechanoids Reply with quote

flynnkd wrote:
Two home brew games I have been working on if people are interested.

Aegyptvs: seti in ancient egypt.

http://sites.google.com/site/aegyptvs/

Mechanoids: set in the distant future where players are robots and the human race is no more (maybe).

http://sites.google.com/site/mechanoidssw/


You good sir may take comfort in the fact that these settings are made of awesome and win. Goo Job! I'd like to see the finished product.
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