| View previous topic :: View next topic |
| Author |
Message |
XcomSquaddie Veteran

Joined: 19 May 2004 Posts: 908 Location: In the Eye of the Nerdicane
|
Posted: Fri Jul 17, 2009 7:28 pm Post subject: Cadillacs & Dinosaurs |
|
|
So since Mr. Chadwick is going to let you guys do Space:1889, is there any chance we'll see a Savaged version of C&D?
C'mon. You know you want to...
ETA: to clarify: Mark Schulz created and illustrated the comics. Frank Chadwick did the game conversion. _________________ Jack the sound barrier. Bring the noise.
-Rat Thing B-782 |
|
| Back to top |
|
 |
Jeffrywith1e Seasoned
Joined: 05 Jun 2008 Posts: 207 Location: Twin Cities
|
Posted: Fri Jul 17, 2009 9:28 pm Post subject: |
|
|
| I love it! 2nd the motion... |
|
| Back to top |
|
 |
nonefornic Veteran

Joined: 23 Sep 2007 Posts: 808 Location: The merry old land of OZz
|
Posted: Fri Jul 17, 2009 9:48 pm Post subject: |
|
|
| Jeffrywith1e wrote: | | I love it! 2nd the motion... |
Oh hell yeah! Best comicbook EVER! _________________ No longer a luddite... I have a blog... After losing settings, rules and more in PC wipe after wipe its now home to my swag of RPG homebrewing... http://theniconomicon.blogspot.com/ |
|
| Back to top |
|
 |
Jeffrywith1e Seasoned
Joined: 05 Jun 2008 Posts: 207 Location: Twin Cities
|
Posted: Fri Jul 17, 2009 10:01 pm Post subject: |
|
|
| nonefornic wrote: | | Jeffrywith1e wrote: | | I love it! 2nd the motion... |
Oh hell yeah! Best comicbook EVER! | YES!
However, worst cartoon ever. |
|
| Back to top |
|
 |
Tomahawk Novice

Joined: 28 Jun 2005 Posts: 93 Location: Milwaukee, WI, USA
|
Posted: Sat Jul 18, 2009 12:15 pm Post subject: |
|
|
| Savage Worlds was just made for C&D. |
|
| Back to top |
|
 |
Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
|
Posted: Sat Jul 18, 2009 10:38 pm Post subject: |
|
|
The idea of it made me pee a little!  |
|
| Back to top |
|
 |
Count Zero Legendary

Joined: 13 May 2003 Posts: 2034 Location: Buffalo, NY
|
Posted: Sun Jul 19, 2009 2:30 pm Post subject: |
|
|
I'm pretty sure you can do C&D already, without any extra rules.  _________________ I'm not an adversarial GM. I am a facilitator of awesomeness. - Dr Rotwang |
|
| Back to top |
|
 |
nonefornic Veteran

Joined: 23 Sep 2007 Posts: 808 Location: The merry old land of OZz
|
Posted: Sun Jul 19, 2009 4:41 pm Post subject: |
|
|
| Count Zero wrote: | I'm pretty sure you can do C&D already, without any extra rules.  |
Well... tell us! _________________ No longer a luddite... I have a blog... After losing settings, rules and more in PC wipe after wipe its now home to my swag of RPG homebrewing... http://theniconomicon.blogspot.com/ |
|
| Back to top |
|
 |
XcomSquaddie Veteran

Joined: 19 May 2004 Posts: 908 Location: In the Eye of the Nerdicane
|
Posted: Sun Jul 19, 2009 7:50 pm Post subject: |
|
|
| nonefornic wrote: | | Count Zero wrote: | I'm pretty sure you can do C&D already, without any extra rules.  |
Well... tell us! |
Well, the dino's and probably many weapons, are included in the Pulp Toolkit. Beyond that, there are no Arcane Backgrounds, and the only non-human race are the Grith. Those'd probably be best left as NPC's, but who knows.
So, no it wouldn't be too hard. But...
Picture a book the size of the Solomon Kane book.
It has the detail like SK, converting the info from the comics into RPG material.
Not only does it have the quality artwork like in Solomon Kane, but it has Mark Schulz's work from the comics.
Maybe it even has a Plot Point Campaign.
That's why they should do it. _________________ Jack the sound barrier. Bring the noise.
-Rat Thing B-782 |
|
| Back to top |
|
 |
BluSponge Heroic
Joined: 13 May 2003 Posts: 1854 Location: Lewisville, TX
|
Posted: Sun Jul 19, 2009 9:44 pm Post subject: |
|
|
| XcomSquaddie wrote: | Picture a book the size of the Solomon Kane book.
It has the detail like SK, converting the info from the comics into RPG material.
Not only does it have the quality artwork like in Solomon Kane, but it has Mark Schulz's work from the comics.
Maybe it even has a Plot Point Campaign.
That's why they should do it. |
Heh! Given that the original GDW book was about 128 pages, I think this would probably be overkill.
Look, I found the original at a local Half Price Books. Looking at how to convert it, it became very clear that what REALLY makes C&D what it is are three components:
* Prehistoric/Dino bestiary
* Modern firearms (early 90's anyway)
* eclectic assortment of vehicles
I'd be happy to post the lists I made of what needs conversion. The campaign setting included is pretty nice, but isn't more than about 12 pages long. Really, it would not be hard to do C&D with the core SW book alone.
Tom _________________ Lewisville Public Library Roleplaying
You control the character. You make the story. You are the legend.
The only limit is your imagination. |
|
| Back to top |
|
 |
XcomSquaddie Veteran

Joined: 19 May 2004 Posts: 908 Location: In the Eye of the Nerdicane
|
Posted: Sun Jul 19, 2009 9:58 pm Post subject: |
|
|
| BluSponge wrote: | | Heh! Given that the original GDW book was about 128 pages, I think this would probably be overkill. |
In regards to "fluff" there is no such thing as overkill.
| BluSponge wrote: | | Look, I found the original at a local Half Price Books. |
Me too.
Remember though, the 12 pages is only a fraction of the information that could be presented. They reprinted the Xenozoic Tales in 2003 as two, 128 page paperbacks. Now consolidate that all down, 256 pages, into RPG info, like NPC's, critters, weapons, vehicles, scenario hooks, Places, etc. That would increase your page count.
I'm thinking about picking up the pulp toolkit for dino info. And really, weapons could continue their progression up to the modern day, if you adjusted the timeline by a couple of years. So, I agree with you about running it "straight-outta-da-box".
And most definitely show us your lists. _________________ Jack the sound barrier. Bring the noise.
-Rat Thing B-782 |
|
| Back to top |
|
 |
Jordan Peacock Legendary

Joined: 08 Sep 2007 Posts: 2304 Location: Orlando, Florida
|
Posted: Mon Jul 20, 2009 8:24 am Post subject: |
|
|
| BluSponge wrote: | | XcomSquaddie wrote: | ...
It has the detail like SK, converting the info from the comics into RPG material.
Not only does it have the quality artwork like in Solomon Kane, but it has Mark Schulz's work from the comics.
Maybe it even has a Plot Point Campaign.
That's why they should do it. |
...
Look, I found the original at a local Half Price Books. Looking at how to convert it, it became very clear that what REALLY makes C&D what it is are three components:
* Prehistoric/Dino bestiary
* Modern firearms (early 90's anyway)
* eclectic assortment of vehicles
|
I'd still buy it, if it came out. One of the nice things about a setting like this is that it gives me a really good starting point for a basic setting ("modern," in this case), but it gives it a twist. That is, Deadlands of course gives me a great resource for "wild supernatural west," but the same book also gives me the starting point for running a more "conventional" wild west game, OR steampunk. Slipstream gives me a great resource for running "retro 1930s pulp sci-fi," but the same basic framework goes a long way toward giving me a basis for running "space opera" in general, whether it's ala Star Wars or ala Flash Gordon.
Here, having a Cadillacs & Dinosaurs book - even if it's fairly lightweight - would be nice because it would consolidate a bunch of modern equipment (vehicles, guns, etc.), AND give me a wide range of dinosaurs (so I can make more use of all those mini-Jurassic Park toys I've got mounted on Games Workshop cavalry bases), AND it'd be dressed up with some awesome artwork.
The artwork does count for a lot: When it comes time to bargain with my players for what campaign we'll be running next, I have a much easier time of selling them on a setting where I can tie things in visually - that is, Slipstream (I have the book, and one of my players has the old Flash Gordon serials AND the 1980 Flash Gordon), and Ghostbusters (we've all seen the movies), versus "See, it's after the apocalypse, civilization has collapsed, dinosaurs are everywhere - but you have a bio-fuel-powered souped-up car, and big guns, so it's still good."
So, even though I've probably got "all I need" in the SWEX core book, and I could just drag out my C&D collection and share it around, I'd still get the Cadillacs & Dinosaurs Savage Setting if it came out. _________________
 |
|
| Back to top |
|
 |
BigJackBrass Seasoned

Joined: 02 Oct 2006 Posts: 148
|
Posted: Thu Jul 30, 2009 11:21 am Post subject: |
|
|
| Count Zero wrote: | I'm pretty sure you can do C&D already, without any extra rules.  |
There's even a rather spiffy Savage Worlds character sheet for it, done by Charlie Bananas I think: the site is down, unfortunately, so this is rather a tease for those who don't already have a copy  _________________ RPGMP3 - Dungeon ON! |
|
| Back to top |
|
 |
Cyberwere Novice

Joined: 23 Jun 2009 Posts: 18 Location: San Antonio
|
Posted: Mon Aug 24, 2009 2:17 pm Post subject: |
|
|
I'm in the me too group. Even a pdf doc will get me excited.
A point of information: C&D is based upon the Twilight 2000 first edition rule set and there's a conversion for Twilight 2000 characters at http://emiricol.wikispaces.com/Twilight+2000. If anyone has anymore Twilight 2000 conversion information that might help a bit. _________________ Game when I can.
@CyberWere
+Lan Kelly |
|
| Back to top |
|
 |
DoubleW Novice
Joined: 19 May 2008 Posts: 27
|
Posted: Tue Oct 06, 2009 9:26 pm Post subject: |
|
|
I just submitted a review of the original C&D roleplaying game with RPG.net. No word yet when, or if, it will be posted. But one of my recommendations was it would work great as background to create a Savage Worlds game.
There is that nagging problem with licensing, unfortunately. If memory serves me right, the movie rights were optioned by some studio back during the Jurassic Park craze. Yeah, movie rights and game rights are different things, but sometimes studios demand first dibs on any type of licensing as part of the deal.
For the record, I would LOVE to see Pinnacle do a C&D game. And I think it would be a big hit, being different from anything out there at the moment. (Although Hollow Earth Expedition comes close.)
UPDATE: Well, that was quick: http://www.rpg.net/reviews/archive/14/14531.phtml |
|
| Back to top |
|
 |
Jeffrywith1e Seasoned
Joined: 05 Jun 2008 Posts: 207 Location: Twin Cities
|
Posted: Sat Sep 22, 2012 3:41 pm Post subject: |
|
|
bump
been thinking about how perfect this would be.
btw, I guess the cartoon wasn't that bad after all. _________________ Wave Your Geek Flag
d= r x t |
|
| Back to top |
|
 |
Ray Veteran

Joined: 29 Nov 2003 Posts: 782 Location: Winnipeg, Manitoba, Canada
|
Posted: Sun Sep 23, 2012 1:11 pm Post subject: |
|
|
So many things I wish I could play in...  _________________ "Grab a wackin' stick, boy! Time to learn these here undead some manners!" - Percy Spencer, to his Son, Kevin. |
|
| Back to top |
|
 |
nikkoo Novice
Joined: 27 Sep 2012 Posts: 1
|
Posted: Thu Sep 27, 2012 12:06 pm Post subject: |
|
|
| Oh hell yeah! Best comicbook EVER! |
|
| Back to top |
|
 |
VonDan Legendary

Joined: 08 Jul 2008 Posts: 3250
|
|
| Back to top |
|
 |
Jeffrywith1e Seasoned
Joined: 05 Jun 2008 Posts: 207 Location: Twin Cities
|
Posted: Thu Sep 27, 2012 6:35 pm Post subject: |
|
|
totally Old Blood Mechanics, mang. That is cool. _________________ Wave Your Geek Flag
d= r x t |
|
| Back to top |
|
 |
|