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SWEX to SWD - changes and additions
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Clint
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Joined: 13 May 2003
Posts: 17927

PostPosted: Thu Jul 14, 2011 5:14 pm    Post subject: Reply with quote

grimmshade wrote:
On the other hand, many of the additions are possibly going to be made available on the website for SWEX owners. (as the new Chase rules were.)


All will eventually. Eventually. Look Round
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Batei
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Joined: 11 Jul 2011
Posts: 45
Location: Olathe, Kansas

PostPosted: Thu Jul 14, 2011 6:02 pm    Post subject: Reply with quote

Thank you for the quick and informative responses.

Is there any reason to preorder the Deluxe? I am going to GenCon and I thought I saw something about being able to pick it up there. Is it only there if you preorder or does anyone know if the publisher will have extra on hand?

It is more expensive than my $10 copy, but I am sucker for these things. Very Happy
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jpk
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Joined: 03 Apr 2007
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Location: Tazewell, East Tennessee, USA

PostPosted: Thu Jul 14, 2011 9:03 pm    Post subject: Reply with quote

There may be Savage World Deluxe copies on-hand at GenCon for folks who didn't preorder, but all the preorder copies will be set aside (unavailable for general purchase) and any non-preorder copies are likely to sell out really quick.

In short, if you want to make sure you can pick one up at GenCon, I'd suggest you preorder a copy and elect GenCon Pickup.
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Bernd
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Joined: 05 May 2009
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PostPosted: Mon Jul 25, 2011 5:03 pm    Post subject: Reply with quote

The rules for Standoffs are gone. Is this on purpose or are they missing accidentally?
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OJ
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Joined: 10 Aug 2006
Posts: 160

PostPosted: Sun Jul 31, 2011 2:30 am    Post subject: New powers and Deadlands Reply with quote

I hope I'm not reposting a question, but which new powers may be used with ABs from Deadlands?
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JackMann
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Joined: 29 Dec 2010
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Location: Tucson, AZ

PostPosted: Sun Jul 31, 2011 2:56 am    Post subject: Reply with quote

At the moment, none of them, and all of them.

That is, Cutter's said here that they're not allocating the new powers yet. That said, if you and your GM (or you and your player, if you're the GM) think that a given power would work well with a given AB, there's nothing to stop you from working it in.
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Harlan
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Joined: 02 Jun 2010
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PostPosted: Mon Aug 01, 2011 6:06 pm    Post subject: Reply with quote

Clint wrote:
Suppresive Fire does count as a damaging attack in SW Deluxe (it's a change from the previous version).


Last edited by Harlan on Mon Aug 01, 2011 6:07 pm; edited 1 time in total
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greyseerco
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Joined: 27 Jan 2009
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PostPosted: Mon Aug 01, 2011 6:06 pm    Post subject: Reply with quote

Another one by our friend Clint

http://www.peginc.com/forum/viewtopic.php?t=32918

Suppresive Fire does count as a damaging attack in SW Deluxe (it's a change from the previous version).
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greyseerco
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PostPosted: Tue Aug 16, 2011 7:49 am    Post subject: Reply with quote

Another subtle diffeerence pointed out by Clint:

http://www.peginc.com/forum/viewtopic.php?t=33104

Well, the point is kind of moot since SW Deluxe debuted. Now, a Shaken character is simply limited to free actions only with no change in basic Pace.
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kreider204
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Joined: 19 Jun 2009
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PostPosted: Tue Aug 16, 2011 8:35 am    Post subject: Reply with quote

Yep, that's up there already.
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greyseerco
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PostPosted: Tue Aug 16, 2011 9:52 am    Post subject: Reply with quote

Sorry, its a long thread, I probably missed it in my eagerness to repeat Clints wisdom. Mea Culpa.
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kreider204
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PostPosted: Tue Aug 16, 2011 10:17 am    Post subject: Reply with quote

No problem - I prefer you to risk redundancy than leave anything out.

Very Happy
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Harlan
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PostPosted: Sat Aug 20, 2011 1:28 pm    Post subject: Reply with quote

I've translated (and slightly expanded) the list in this thread for the german Savagepedia. The list should also help to promote the changes in the new german "Gentleman's Edition Revised".
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kreider204
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PostPosted: Sat Aug 20, 2011 2:15 pm    Post subject: Reply with quote

Very cool!

"Slightly expanded" - anything we've left out here?
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Harlan
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PostPosted: Mon Aug 22, 2011 4:35 am    Post subject: Reply with quote

Not sure that I can recall it:

Replacement Characters - Hazards - Travel - Powers (which do allow mulitple targets, and the changes to Blast, Bolt, Elemental Manipulation, and Speed)
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Harlan
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PostPosted: Wed Aug 31, 2011 12:35 pm    Post subject: Reply with quote

Area-attack damage is determined separately for each WildCard and for any group of extras (with one damage-roll that affects the whole group).

Source: SWD Errata to p. 70.

[SWEX said, damage was to be applied to each target separately, regardless of their status (WildCard or Extra).]
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Murgh Bpurn
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Joined: 12 Apr 2007
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Location: Plymouth

PostPosted: Mon Sep 05, 2011 5:27 am    Post subject: Reply with quote

Quote:
- Charisma no longer modifies the Reaction Table

I don't think this is true?
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Bernd
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Joined: 05 May 2009
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PostPosted: Mon Sep 05, 2011 6:11 am    Post subject: Reply with quote

Murgh Bpurn wrote:
Quote:
- Charisma no longer modifies the Reaction Table

I don't think this is true?

It is true.
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JmOz01
Seasoned


Joined: 01 Aug 2010
Posts: 357

PostPosted: Wed Sep 14, 2011 6:51 am    Post subject: Reply with quote

Was there any additions to hinderances
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Enno
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Joined: 29 May 2006
Posts: 603
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PostPosted: Wed Sep 14, 2011 7:01 am    Post subject: Reply with quote

Nope!
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