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[GMG] Interface Zero: Road Rage, coming soon!
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DavidJ
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PostPosted: Tue Apr 17, 2012 10:38 am    Post subject: [GMG] Interface Zero: Road Rage, coming soon! Reply with quote

Hi Guys,

I just wanted to let ya'll know about another supplement for Interface Zero that we'll be releasing in june, called "Road rage: Jump Bike Racing in 2088."

This book will go into detail on rules for combat bike racing in 2088. It's written by Dave Blewer, and promises to be a pretty awesome supplement!

Here's a sample image to wet your appetite.


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David Jarvis
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trechriron
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PostPosted: Tue Apr 24, 2012 6:07 pm    Post subject: Reply with quote

This looks fantastic! #gunbattle
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Trentin C Bergeron
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October Northwest!
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Cripple X
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Joined: 24 Jul 2008
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Location: Georgia, USA

PostPosted: Sun Sep 09, 2012 8:18 pm    Post subject: Reply with quote

Did this ever make it out? I wanted to pick up a copy, but couldn't find it when I went looking.
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DavidJ
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PostPosted: Sun Sep 09, 2012 8:26 pm    Post subject: Reply with quote

Cripple X wrote:
Did this ever make it out? I wanted to pick up a copy, but couldn't find it when I went looking.


Not yet. It's been delayed, but I should be getting the manuscript by friday!
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David Jarvis
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booga
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PostPosted: Sun Sep 09, 2012 8:41 pm    Post subject: Reply with quote

Cool, looking forward to this one as well !
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DavidJ
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PostPosted: Mon Sep 24, 2012 8:44 am    Post subject: Reply with quote

Just an update here;

Expect Road Rage,Life in the Fast lane, to be released in the next 24 to 36 hours!

It doesn't have as much art as I would like (VERY slow summer sales-wise), but what there is, is fantastic.
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David Jarvis
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Cripple X
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PostPosted: Mon Sep 24, 2012 9:53 am    Post subject: Reply with quote

Great News! I'll grab it immediately.
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greyseerco
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PostPosted: Mon Sep 24, 2012 11:07 am    Post subject: Reply with quote

Looking forward to it as well.
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DavidJ
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PostPosted: Mon Sep 24, 2012 11:11 am    Post subject: Reply with quote

It's got some pretty cool rules in it for combat racing, creating your own track, 7 jump bikes, new edges, gear, vehicle weapons and defense systems like Mag (magnetic) oil... lot's of stuff.
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David Jarvis
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booga
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PostPosted: Mon Sep 24, 2012 12:56 pm    Post subject: Reply with quote

Could be great info to center a campaign around jump bike racing all over the world: some kind of destruction derby la Rollcage, with high profile races all over the world, huge bidding stakes, corporate sponsorship used to "peacefully" wage wars between megacorps and maybe countries. characters would be somehow associated to a starting team (pilot, mechanic, security, media icon for PR...). Could be real fun.
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Cripple X
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PostPosted: Mon Sep 24, 2012 2:34 pm    Post subject: Reply with quote

booga wrote:
Could be great info to center a campaign around jump bike racing all over the world: some kind of destruction derby la Rollcage, with high profile races all over the world, huge bidding stakes, corporate sponsorship used to "peacefully" wage wars between megacorps and maybe countries. characters would be somehow associated to a starting team (pilot, mechanic, security, media icon for PR...). Could be real fun.


I want to do this so bad, it's unreal. I think it'd make for an incredibly fun campaign. Like a sort of gritty Cyberpunk Speed Racer. I just wonder if I could find the players for it.
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DavidJ
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PostPosted: Mon Sep 24, 2012 6:01 pm    Post subject: Reply with quote

The fun thing about this supplement, is that it gives you everything you need (Minus Savage Worlds Deluxe) to run exactly that type of game. It's set in IZ, but it doesn't HAVE to be IZ.

Pretend your Tom Cruise and play a days of thunder game if ya want Wink

You can use it to mimic Death race 2000, or even do something along the lines of Damnation alley. Speed Racer is done quite easily. In fact it was the inspiration for this little E-book.
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David Jarvis
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Cripple X
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PostPosted: Mon Sep 24, 2012 6:09 pm    Post subject: Reply with quote

Sounds like all I need is the players then. Too bad you can't download those too. Wink
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steelbrok
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PostPosted: Tue Sep 25, 2012 2:55 am    Post subject: Reply with quote

Star Wars, Pod racing in the outter Rim circuit
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DavidJ
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PostPosted: Tue Sep 25, 2012 9:31 am    Post subject: Reply with quote

And it's now on sale!

http://www.rpgnow.com/product/106151/Road-Rage%3A-Life-in-the-Fast-Lane
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David Jarvis
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Cripple X
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PostPosted: Tue Sep 25, 2012 9:50 am    Post subject: Reply with quote

Woohoo! Reading now. I've been waiting for this since I read IZ for the first time.
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DavidJ
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PostPosted: Tue Sep 25, 2012 9:55 am    Post subject: Reply with quote

Cripple X wrote:
Woohoo! Reading now. I've been waiting for this since I read IZ for the first time.


Thanks!

I hope you enjoy it.
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David Jarvis
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Raene82
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PostPosted: Tue Sep 25, 2012 10:33 am    Post subject: Reply with quote

I just picked it up! I'll have to wait till after work to give it a read though.
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Cripple X
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PostPosted: Tue Sep 25, 2012 1:15 pm    Post subject: Reply with quote

Looks pretty good after an initial read-through. The Jump Bike rules look pretty good. I think they do a good job of making a race feel significant and substantial, but still keeping the rules FFF! I love the inclusion of some sample tracks as well as tables for generating your own random tracks. The edges presented seem imminently suited for running a Jump Bike Racing campaign. Several new Jump bike chassis and lots of gear options. I can't think of single thing that's missing. Good effort all. 5/5!
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booga
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PostPosted: Thu Sep 27, 2012 12:13 pm    Post subject: Reply with quote

Picked it up an perused it quickly: lots of useful stuff, and not only for Jump Bike games. I can imagine the players customize their A-team van with some of those kewl options, and some of these racing rules can be used for regular chase scenes. The bike art is also beautiful. A+ !
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