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[50F] Failed healing spell roll

 
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doswelk
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Joined: 01 Nov 2007
Posts: 218
Location: Surrey, UK

PostPosted: Mon Aug 13, 2012 8:09 am    Post subject: [50F] Failed healing spell roll Reply with quote

If a mage fails his healing roll does it still require a gallon of water and 10 minutes of time?

Or does it just require the initial drink of water?

I can see arguments for either of the above the only real difference being (ignoring PPs for now) that a quicker failure means more chances to heal wounds during the golden hour.
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Clint
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Joined: 13 May 2003
Posts: 18050

PostPosted: Mon Aug 13, 2012 11:40 am    Post subject: Re: [50F] Failed healing spell roll Reply with quote

doswelk wrote:
If a mage fails his healing roll does it still require a gallon of water and 10 minutes of time?


Yep, it requires the full 10 minutes and materials (a gallon of water per wound to be specific).

The caster would roll after all the trappings are completed, not before.
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