We love reviews of our products, especially detailed ones that really get down to brass tacks about each item. While there’s certainly no substitute for playing (or running) our games, you can learn a lot from a solid review and that’s why we’re always happy to share ’em with y’all.
First up, it’s a look at Savage Worlds from Pedro Galicia of the Creating World Walkers podcast. While relatively new to the fast, furious, and fun world of Savage Worlds, it sounds like he and his players are having a great time using the core rules for his original setting described as Stephen King’s It meets the TV series “Stranger Things.” Pedro writes: “I’m hooked on Savage Worlds. The system is smooth, has room for creativity, has an engaging initiative system, and most importantly inspires me to explore the game more.” Check out his entire review posted at his blog.
Over at Games Gazette Online, Chris Baylis has posted reviews of the Rifts®: Game Master’s Handbook, Rifts®: The Tomorrow Legion Player’s Guide, and Rifts®: Savage Foes of North America. From Juicers and Crazies to Ley Line Walkers and Mystics, Chris digs deep into the wild world of the Rifts® Megaverse®: “Savage Worlds Rifts® offers so many possibilities to both GMs and players. It is a mix of fantasy, reality, magic, myth, mystery, life, and apocalyptic survival. It is the clashing of two behemoths of role-playing.”
Lastly, DriveThruRPG featured reviewer, Cedric C. visits Savage Tales of Horror: Volume 3, offering brief reviews of each of the five terrifying tales included in that particular volume. Of all three books in the Savage Tales of Horror series, Cedric writes: “…given the mortality rates in horror, and gaming groups who can only meet for a one-shot game, these collections are an excellent way for roleplayers to play a variety of horror settings without having to learn another roleplaying game system.” Read Cedric’s review and find out if you’re ready to face your fears!